Tuesday, July 18, 2017

Race: Thri-Kreen

This race is home-ruled and not acceptable for Adventurer's League play.

ABILITY SCORE CHANGES:
+2 Dexterity
+1 Wisdom

SIZE:
Medium

SPEED:
  30 ft.
Climb: 30 ft.

LANGUAGES:
Common
Thri-Kreen
SENSES:

Darkvision (60 ft.)

FEATURES:
Exoskeleton:
While you are not wearing armor, your AC equals 13 + your Dexterity modifier.

Multiple Limbs:
Your lower set of arms are weaker and cannot be used to hold shields and can only use light weapons, allowing you to potentially have two sets of weapons equipped preventing the need to switch mid-combat.

In addition, you can use them to perform somatic components of spells, open doors, etc. while you have both of your main arms full. Your multiple sets of limbs also grants you a climb speed of 30 feet and you can remain stationary on vertical surfaces, leaving your two main hands free to attack.

Torpor:
Instead of sleeping, you enter a torpid state for four hours, during which you are fully aware of your surroundings. Magic cannot put you to sleep.