Tuesday, July 18, 2017

Race: Hengeyokai

This race is home-ruled and not acceptable for Adventurer's League play.

ABILITY SCORE CHANGES:
+2 Dexterity

SIZE:
Medium

SPEED:
  30 ft.

LANGUAGES:
Common

FEATURES:
Change Form:
As an action, you can transform to your human form, hybrid form, or animal form. Your hybrid form is considered your "true" form, in which you have the body of a humanoid but the face and some other traits of your animal form. If you are incapacitated, you revert back to your hybrid form.

You can only transform into the animal form of your subrace using this feature. In addition, you can communicate with other animals of the race you select, regardless of which form you are currently in.


SUBRACE - TANUKI:
Ability Score Changes: +1 Constitution

Clan's Warrior:
You gain proficiency with the pike and shortbow.

Hybrid Instincts:
In your hybrid form, you have advantage on Survival and Nature checks.


SUBRACE - SPARROW:
Ability Score Changes: +1 Wisdom

Hybrid Wings:
In your hybrid form, wings sprout from your back. You have a flying speed of 50 feet, unless you are wearing medium or heavy armor.


SUBRACE - FOX:
Ability Score Changes: +1 Charisma

Fox Magic:
You can use the dancing lights cantrip and do not require material components to cast it. At 3rd level, you can cast charm person once per day without expending any spell slots.

Hybrid Senses:
In your hybrid form, you have advantage on Perception checks.


SUBRACE - CAT:
Ability Score Changes: +1 Intelligence

Alley Cat:
You gain proficiency with the Acrobatics skill.

Hybrid Stealth:
In your hybrid form, you have advantage on Stealth checks.

SUBRACE - BADGER:
Ability Score Changes: +1 Intelligence

Honey Badger:
When you are reduced to 0 hit points, but not killed outright, you can drop to 1 hit point instead. You must finish a long rest to regain use of this feature.

Hybrid Claws:
In your hybrid form, you are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.