Monday, May 15, 2017

Class: Ranger


Hit Points at 1st level:
10 + your Constitution Modifier

2nd level onward:
1d10 (or 6) + your Constitution Modifier.

Hit Dice:
1d10 per Ranger Level

Saving Throws:
Strength

Dexterity

Skill Proficiencies(Select 3):

  • Animal Handling
  • Athletics
  • Insight
  • Investigation
  • Nature
  • Perception
  • Stealth
  • Survival
Class Proficiencies:

  • Light armor
  • Medium armor
  • Shields
  • Simple weapons
  • Martial weapons
Starting Equipment:

  • (a) Scale mail, or (b) leather armor
  • (a)Two shortswords, or (b)two simple melee weapons.
  • (a) A Dungeoneer's Pack, or (b) an Explorer's pack
  • A longbow and a quiver of 20 arrows.
Spellcasting Ability: 
Wisdom

Spell Attacks: 

Prof. Bonus + your Wisdom Modifier

Spell Save DC: 

8 + Prof. Bonus + your Wisdom Modifier

Spells Known: 

1/2 your Ranger Level + your Wisdom Modifier