ABILITY SCORE CHANGES:
+2 Strength
+1 Constitution
SIZE:
Medium
SPEED:
30 ft.
LANGUAGES:
Common
Giant
PROFICIENCIES:
Athletics
FEATURES:
Stone's Endurance:
You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll 1d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can't use it again until you finish a short or long rest.
Powerful Build:
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Mountain Born:
You're acclimated to high altitude, including elevations above 20,000 feet. You're also naturally adapted to cold climates:
Extreme Cold - Whenever the temperature is at or below 0 degrees Fahrenheit, a creature exposed to the cold must succeed on a DC 10 Constitution saving throw at the end of each hour or gain one level of exhaustion. Creatures with resistance or immunity to cold damage automatically succeed on the saving throw, as do creatures wearing cold weather gear(thick coats, cloves, and the like) and creatures naturally adapted to cold environments.
High Altitude - Traveling at altitudes of 10,000 feet or higher above sea level is taxing for a creature that needs to breath, because of the reduced amount of oxygen in the air. For each hour such a creature spends traveling at high altitude counts as 2 hours for the purpose of determining how long a creature can travel. Breathing creatures can become acclimated to a high altitude by spending 30 days or more at this elevation. Breathing creatures can't become acclimated to elevations above 20,000 feet unless they are native to such environments.